using System.Collections;
using System.Collections.Generic;
using offline2048;
using UnityEngine;

public class CoinAnima : MonoBehaviour
{
    public GameObject Coin;
    public GameObject Doller;

    public void SetShow()
    {
        if (UserLayerManager.Instance.IsOrganic() || UserLayerManager.Instance.GetCurrentUserLayer() == UserLayerManager.UserLayerType.None)
        {
            Coin.SetActive(true);
            Doller.SetActive(false);
        }
        else
        {
            Coin.SetActive(false);
            Doller.SetActive(true);
        }
    }
}
